Initial Release Date |
May 23, 1995 |
October 1985 |
February 20, 1991 |
Inventors |
James Gosling and team
|
Bjarne Stroustrup
|
Guido van rossum
|
Company/Organization |
Sun Microsystems (Now under Oracle) |
AT&T Bell Labs |
Stichting Python Software Foundation (PSF) |
Team/Group Name |
Green Team |
C++ Team |
Python Development Team |
Design Philosophy |
Object-oriented, platform-independent. Emphasizes code portability and security. |
Multi-paradigm: object-oriented, procedural, and generic programming. Focuses on system-level programming. |
High-level, interpreted, and dynamically-typed. Emphasizes readability and ease of use. |
Syntax |
C-like syntax with object-oriented constructs. |
C-like syntax with added object-oriented and template features. |
Clean, easy-to-read syntax with indentation for block structure. |
Compilation |
Compiled to bytecode, which runs on the Java Virtual Machine (JVM). |
Compiled directly to native machine code. |
Interpreted, but can be compiled to bytecode (via CPython) or machine code (via tools like Cython). |
Execution Environment |
Runs on any device with a JVM (platform-independent). |
Requires compilation for specific hardware/OS (platform-dependent). |
Runs on any device with a Python interpreter. |
Development Tools |
Widely supported by IDEs like Eclipse, IntelliJ IDEA, NetBeans. |
Widely supported by IDEs like Visual Studio, CLion, Code::Blocks. |
Widely supported by IDEs like PyCharm, VS Code, Jupyter Notebook. |
Development Speed |
Moderate speed; requires defining classes and managing object-oriented structures. |
Slower development due to manual memory management and complex syntax. |
Faster development due to simplicity and extensive standard libraries. |
Ease of Learning |
Relatively easier to learn for beginners, especially with its object-oriented approach. |
Steeper learning curve due to complex features and manual memory management. |
Generally considered easier to learn due to its readable syntax and high-level nature. |
Performance |
Generally slower than C++ due to JVM overhead but faster than Python. |
High performance due to direct hardware interaction and low-level system access. |
Slower compared to Java and C++ due to dynamic typing and interpreter overhead. |
Memory Management |
Automatic garbage collection. |
Manual memory management with pointers and explicit allocation/deallocation. |
Automatic garbage collection. |
Memory Safety |
Strong type safety, runtime checks, and automatic memory management. |
No built-in safety checks; relies on programmer’s discipline. |
Strong type safety, runtime checks, and automatic memory management. |
Cross-Platform Support |
Excellent cross-platform support through JVM. |
Requires recompilation for different platforms. |
Good cross-platform support with Python interpreter available for most platforms. |
Object-Oriented Features |
Strong support for object-oriented programming: classes, inheritance, polymorphism. |
Supports object-oriented programming: classes, inheritance, polymorphism. |
Supports object-oriented programming, though it's more flexible and less strict. |
Exception Handling |
Builtin support for exception handling using try-catch blocks. |
Builtin support for exception handling using try-catch blocks. |
Builtin support for exception handling using try-except blocks. |
Concurrency/Multithreading |
Strong support with built-in synchronization and concurrency utilities. |
Provides support for concurrency but requires manual management of threads and synchronization. |
Builtin support for concurrency with threading and multiprocessing modules, though the Global Interpreter Lock (GIL) can be a limitation. |
Usage |
EnterpriUse Casesse applications, web applications, Android development, large-scale systems. |
System/software development, game development, performance-critical applications. |
Web development, data analysis, scripting, rapid application development, automation. |
Integration with Other Languages |
Can be integrated with native code through Java Native Interface (JNI). |
Directly integrates with system and hardware; can call C and assembly code directly. |
Can be integrated with C/C++ through Cython or ctypes for performance-critical sections. |
Popular Frameworks |
Spring, JavaServer Faces (JSF), Apache Struts, Hibernate. |
Qt, Boost, Unreal Engine. |
Django, Flask, NumPy, Pandas. |
Community and Ecosystem |
Strong community support with a large number of frameworks and libraries. |
Strong community support, especially in system-level programming and game development. |
Large and active community with a vast number of third-party libraries and frameworks. |
Templates/Generics |
Supports generics for type-safe collections and methods. |
Supports templates for generic programming and compile-time polymorphism. |
No direct support for templates; uses dynamic typing and duck typing. |
Standard Library |
Extensive standard library with rich APIs for networking, I/O, and more. |
Extensive standard library with powerful tools for system-level programming, but more complex. |
Extensive standard library with a wide range of modules for various tasks. |